fannie.scott
Member
#Travel Town free energy link iPhone V1mAh
general discussion on the topic of play style involving hacks is fine as is anyone s choice to use them however soliciting naming hinting at or linking to specific mods is absolutely not allowed
CLICK HERE TO GET FREE 10,000 ENERGY
CLICK HERE TO GET FREE 10,000 ENERGY
- i do enjoy this game but i do have some comments that could make the game better i had this order where i needed the sewing kit to get the cloth to make the clothes i had a little over 100 energy and did get a single sewing kit i do understand that is not the main item and the side ones are supposed to be a little harder to get i wish they could do it so that you don t have to waste so much energy to not even get a single one i do find myself trying to complete an order the whole day and not even finishing with the odds that the items come out i wish they could have a higher chance to get those another thing is the energies i wish they were not so expensive compared to other games the amount of energy you get in a day doesn t match the orders i can t even complete daily quests because i m stuck on one order that brings me to my next point the amount of daily quests is ridiculous i have at least one day where the daily quests are 22 and the max is 63 000 coins that need to be earned i can t even get 20 000 coins in a day most times i feel there needs to be more reasonable with the amount of coins that need to be earned to complete a quest now i do enjoy this game it is fun and i like the different items you unlock at each level and the idea of building a town
merging ordinary items requires too much effort and there is no way to give gifts to friends in addition when friends receive gifts such as collection cards there is no place to see these cards and there is no way to show you that they have received the gift due to the high energy required and lack of cooperation i am likely to eventually uninstall this game
all current travel town features are focused on individual player goals there are no social or competitive mechanics at all on the one hand they re not as common in merge games on the other hand if you look at the top 100 casual games competitive mechanics are the most popular they come in all shapes and forms limited time tournaments various races 1 on 1 competitions etc my prediction is that competitive mechanics will be the next big thing in merge games too gossip harbor with its tournaments has already made the first step in that direction
travel town focuses on increasing player activity to monetise the game to achieve that the developers use various game mechanics and other methods to motivate and put pressure on players they can be divided into those that affect player activity short mid and long term
posts and comments mentioning specific game hacks that involve downloading a program or altering game data by way of mods apps apk packs and such will be removed promoting these tactics or making references to these hacks directly or indirectly may lead to a permanent ban from this sub
something that we must mention is that this tool has a limit of one use per day so you should think carefully about the number of resources you want for your account even so you can return later to repeat this process as many times as necessary
classic right but here s when it gets interesting you need several types of resources to construct buildings some of the stages about one in three require tools in addition to the obligatory coins
travel town s primary audience is located in the us that s an important metric because the us generates more than 50 of the game s revenue other major sources of revenue include south korea japan and europe